Guides

Quest Reborn Enchanted Forest Walkthrough

The thirteenth dungeon — mushrooms, crystals, and the last stop before Northern Lands.

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Enchanted Forest Guide

Enchanted Forest is dungeon thirteen. It shipped on 28 May 2021, after Aquatic Temple, and it is still the honest gate before Northern Lands. You need level 170 for Insane and 175 for Nightmare. Community health checks sit near 250M–300M on Insane and 320M–500M on Nightmare. The timer is eleven minutes. If those numbers feel heavy, stay in Aquatic Temple and use the dungeon checker instead of begging for a Northern carry.

This walkthrough assumes you already know Controls and that you dumped points into Physical or Spell Power, not both. Online parties make the dragon and Gregg sane. Solo is possible. Solo on Hardcore is how people donate Eldenbark to the wipe screen.

What the hallway throws at you

Packs mix mushroom soldiers and spirits. Mushroom Spearmen spin when they arrive and stun anyone in the circle. Mushroom Wizards and Battle Mages throw ranged hits. Poison Mushroom Mages punish standing still. Ancient Spirits fill gaps between rooms. Kill casters first if the party is eating bolts while you melee a spearman. Shift Lock helps you see the spin tell. Jump the stun, do not heal through it unless you are a dedicated healer.

The map is a lush crystal forest, not a void hallway. Visibility is better than Abyssal Void. The danger is the stun lock plus the clock, not darkness.

Bosses

Three story bosses, then an optional Gregg.

Crystal Golem is the first mini-boss. Treat it like a slam exam with crystal tells. Do not stack the party in the same puddle. Warriors still spend most damage in abilities, not auto-swings — see the Warrior build.

Ancient Enchanted Tree is the second mini-boss. It occupies space and punishes melee greed. Kite when the ground marks light up. Mages should keep Spell Power heals for the tree slam, not for the first spearman in the previous room.

Enchanted Forest Dragon is the end boss. Save cooldowns. If the party wipes here with three minutes left, you had a health problem, not a “bad drop RNG” problem. Finish the dragon before you talk about Gregg.

Gregg and Warforged Metal

Gregg can appear as a rare extra fight. You choose to take him. He pays gold, extra loot, and Warforged Metal used at the lobby blacksmith for crafted Legendary weapons. That is not an Ultimate. Ultimates still come from Odin Reincarnation and The Voidborn — How to get Ultimates. If the timer is thin, skip Gregg. A dead party crafts nothing.

Drops that actually matter

Nightmare can roll Enhanced Inner Focus and Enhanced Inner Rage, the Legendary ability pair that also drops on Volcanic Chambers, Aquatic Temple, and Northern Lands. Those two buttons are why Northern’s first rooms feel fair. If you still slot starter Fireball, farm this map until an Enhanced drop lands, then read the Abilities tier list.

Armor sets climb Fungal → Crystalline → Eldenbark (warrior, mage, or guardian). Weapons include the Enchanted Shard line and Eldenbark Greatsword / Greatstaff. Wear the set that matches your damage stat. A mage in Eldenbark warrior plate is still a mage with a costume. Gold on Insane sits near 150M (about 300M with 2x Gold). Nightmare sits near 170M (about 340M with 2x Gold). See Game Passes before you buy Robux to double a map you cannot finish.

Legendaries on this door follow the usual Nightmare-only rule. How to get legendaries explains pots. Hardcore doubles the item roll if you can survive one life. Extra Item adds another. Neither pass raises quality.

How to use this map in a week

  1. Confirm 170/175 on the checker.
  2. Create a party. Invite friends. Online co-op is the design.
  3. Run Insane until slams are boring, then Nightmare.
  4. Toggle Hardcore after a clean clear.
  5. Keep Eldenbark that matches your stat. Vendor the rest.
  6. When Nightmare feels easy and you own Enhanced Inner Focus or Rage, open Northern Lands — 180 Insane, 185 Nightmare.

Do not skip this forest because Gilded Skies looks prettier on a thumbnail. Northern’s anti-heal mages will bill you for the missing HP and the missing Enhanced button. The Guides Hub lists the later doors. This page is the one that makes those doors possible.

If a trader in Lobby 2 offers “free Eldenbark god pot” without inspect, walk away. How to trade still applies at level 175. Codes still will not spawn a dragon skip.

Frequently Asked Questions

Frequently Asked Questions

Quick answers to the most common questions.

What level do I need for Enchanted Forest?

Level 170 Insane and 175 Nightmare. Bring a few hundred million HP and an eleven-minute plan.

Which Enchanted Forest bosses should I learn first?

Crystal Golem, Ancient Enchanted Tree, then the Dragon. Gregg is optional and not worth a wipe.

Can I get Enhanced Inner Focus here?

Yes, on Nightmare, along with Enhanced Inner Rage. Those abilities also drop on Volcanic Chambers, Aquatic Temple, and Northern Lands.

Is Enchanted Forest required before Northern Lands?

The game will let a carry drag you in. Your health pool will not. Finish this Nightmare first unless you accept wipes.